01 — WARFARE —
WARFARE
A proprietary warfare simulation platform built on Unreal Engine 5. Designed from the ground up for FPS fidelity. Every system, every machine, engineered to make combat feel real.
02 — DESTRUCTION —
DESTRUCTION
Structural destruction engineered for scale. Buildings fall, walls breach, environments collapse. Fully dynamic, fully networked, and optimized for 100-player combat.
03 — BALLISTICS —
BALLISTICS
A simulation ballistics engine with real-world projectile physics. Velocity, drop, drag, penetration, ricochet. Modeled with precision so every shot carries genuine consequences.
04 — AERODYNAMICS —
AERODYNAMICS
Component-level vehicle and flight physics. Rotor wash, drag, weight transfer. Realistic aerodynamics that make every platform move with purpose.
05 — PERFORMANCE —
PERFORMANCE
Networked and optimized for 100-player battles. Complex soldier features and systems ready to go. Dramatically reducing risk and cutting budgets.